Monday, March 31, 2014

Updaaaaate

I've mentioned before that Aaron and I are making our own card game. The game, Employee of the Month, pits coworker against coworker to earn the praises of the customers.

The whole project has been a massive learning experience for the both of us. Aaron has had to take his video game designing knowledge and twist it to fit the table top genre and I've had to draw a whole lotta pictures.

Like, seriously, alot.

All of this hard work is finally paying off. I'm happy to announce we're in the home stretch. Most of the cards are done and those that aren't are being finalized.

The game has come a long way from scraps of paper shoved into Magic card sleeves.

Like, seriously a long way

It's been a hard road and while the end is in sight it's still a long way off.

As I've said, its been a learning experience, so we've both done alot of bumbling around. Draw a picture, color it, finalize it, and whoops it doesn't fit. Create a few pictures to be used as icons (see angry red face above) only to learn they won't work. In some cases I'll have finished a picture only to learn that card was being left out of the final game.

As much as I complain (and I do complain) I really don't have it nearly as hard as Aaron. On top of actually creating the game poor guy's the one who has to put all the cards together, a process I wouldn't wish on anyone.

Right now our biggest hurdle is trying to balance the customer cards, something that's thrown us since day one. Balance it one way and every customer's a cake walk. Balance it another and suddenly it's round 57 and nobody has yet to earn anything.

Despite the balancing setback the game's thiiiiiis close to completion, so be sure to keep an eye out for the big announcement, and wish us luck!


Wednesday, March 26, 2014

Pokeball's a shape...

Contrary to my personal intuition and the dusting of snow on my front porch, Spring is apparently upon us. You know what that meeeeeeeaaaaaaaannnnnnnssss!

Time to ditch the sweaters and don the bikinis cause Summer's 'round the bend!

But whats this? Fluffy Winter insulation around the midsection? Curses!

Now, nerds aren't known for their physical prowess or 'shape', and while I'm far from the typical stereotype I've certainly got my share of fluff.

Thankfully Nintendo's got my back. Sold with every (new) copy of Soul Silver and Heart Gold was the Pokewalker, a Pokeball shaped pedometer that could hold a single Pokemon. Walking helped the Pokemon level up, as well as having minigames for items and the ability to catch a Pokemon. Exercise seems a small price to pay to avoid the grind or the daycare.



The only real downside to the Pokewalker was the fact that no matter how many steps you took, no matter how many days you left your Pokemon in there, once retrieved the Pokemon will only have gained one level. Just one. Guess that prevents someone from tossing a level one in there and marathoning it up to 99.

Sadly I'm pretty sure that no Pokegame since has made use of the Pokewalker, which is a damn shame. It's a pretty good pedometer, and frankly everything, especially exercise, is better with minigames.

Wednesday, March 19, 2014

In Memoriam

Today was going to be yet another post about Pokemon. Why not? People love Pokemon. I love Pokemon. But late last night I updated Guild Wars 2 in quivering anticipation, eager to take the next step in a freshly Scarlet-less Tyria.

What's next? Will the freshly awakened dragon arise and lay waste to the land? Will the Aetherblade Pirates, Toxic or Molten Alliances continue their rampage to fill the vacuum left by Scarlet? Will Quaggans rise up and take over the world?!

Hell if I know, and hell if anyone will know for a while. The Living Story: The ever changing, ever evolving events of the world, is gone.

Just...Gone.

Somehow this moment actually became sad, in spite of the kite-wielding quaggan. 

Arena Net did warn of the Living Story's impending hiatus, however the future is still uncertain. While Arena Net has said it will bring the Living Story back, it neglected to state when, adding that when it does return it may be completely different. Or not. They haven't decided yet.

It's as if a void suddenly exploded into being. We've spent almost a year dealing with Scarlet's shenanigans, and now there's seemingly nothing to replace it.

Not all is lost, however. While there isn't a current chapter in the Living Story and none for the foreseeable future, that's not to say it's gone forever. Scarlet's madness had a method, and more insanity is sure to arise.

I just haven't the foggiest idea what to do with myself in the meantime.

Running with Moas can only entertain for so long


Monday, March 17, 2014

Grind It, Baby

That's right, kids, lets talk 'bout grinding.

RPG grinding.

Like it or not grinding has become a part of gaming, a tradition going back to many of the earliest RPG's. Be it for levels or loot grinding has almost become ubiquitous in gaming, almost to the point of the grind becoming the gameplay.

Why do we grind? The most common reason is to gain levels. In Pokemon Soul Silver I have reached a point where my Pokemon simply don't cut it anymore. At an average level of 24 they are, for reasons unknown and probably unrelated to my perceived incompetence as a trainer, getting stomped by enemies a couple levels lower than themselves. What's a cat to do? Grind.

I set up camp on route 37, just outside of Ecruteak City. I have spent a couple hours combing the grass, encountering mid-teen level Vulpix, Pidgeys, and Stantlers.

Stantlers are by and far the best experience points in the area, giving more than double that of the other Pokemon. Fighting them, however, can be fairly annoying, particularly if it's my Gyrados Poseidon doing the fighting.

Poseidon's intimidate cuts the wild Stantler's attack!

The wild Stantler's intimidate cuts Poseidon's attack!

The staring contest alone can sometimes take hours

Poseidon's intimidate cuts the wild Stantler's attack!

The wild Stantler's intimidate cuts Poseidon's attack!

Over and over and over again.

Grinding isn't limited to levels or loot: some players feel the need to grind the game. The Living Story in Guild Wars 2 has fallen victim to this practice, with players swarming the severs on the Tuesday updates in order to be the first to see the latest content. These players complete the new content in a matter of hours, then spend the next two to four weeks bitching about the lack of new content and the obvious shortcomings of the present.

We've cleaned up after this flowery bitch for over a year and you guys wanna rush this?

Meanwhile those of us that don't make it to opening update ceremonies or, like me, prefer to play the content quite a bit, are left all alone in an empty arena fighting something that needs half a server to take down.

It's criminal, people.

Now, if you'll excuse me, I have another 800 Meowths I need to kill while I wait for the Flowery Bitch's BFF.

Monday, March 10, 2014

Dejamon

After two attempts and 40 minutes of pressing the A button as fast as my thumb could bear I was Finally back on track. I had Mr. Pokemon's egg (but sadly no skillet).

The next few hours became a blur. Zephyr Badge, mine. Grind grind grind grind. Level grind in the grass. Level grind through a cave. Level grind all over Team Rocket's face.

It's about this time that I realize just how...off my team is. I've got my evolved starter, Quilava, a Hoot Hoot, an apparently inedible egg, a Magicarp, and a bitch Rattata (my HM dump), who hasn't gained more than two levels since his capture. Be the very best indeed.

Despite the obvious... shortcomings of my team we still manage to win our battles, making friends along the way, a fact I'm beginning to regret.

See, I have a neat little gadget called a Pokegear, which is kind of a smart phone with like 5 apps, and also kinda like a paperweight. It can tune in to the radio, show me a world map, and even make calls. It can also receive calls.

Which is a problem.



Between Youngster Joey and my mother my Pokegear is forever glued to my digital ear, besieged by tales of Rattatas and failed Hoot Hoot capturings.

Couple more blurred hours later and I'm now the indifferent owner of three badges, a Gyrados, a Vulpix, and a Togapi (which admittedly looks far tastier post-hatching).

Maybe I could use some of those berries, after all. Anyone got a recipe for a good marinade?

Saturday, March 8, 2014

Gotta Catch'em ALLLLLLLL

Many years ago a young me saved up all the pennies she could (90's kids were paid exclusively in pennies) over the course of a summer to make her first big purchase: a Gameboy Color. I waltzed into the local Walmart, pennies jingling happily in my pocket (90's kids had pockets made with TARDIS technology), and bought myself  a brand-spankin' new purple Gameboy, complete with the hot new game Pokemon Red. That was my first game, and it left a helluva impression.

Those warm, toasty memories came rushing back thanks to Twitch Plays Pokemon Red, a collaborative effort between thousands of players to make the titular Red seem less like a Poke-master and more like a terrifying mental patient. My own copy of Red long lost to the ages, I flipped through my DS game collection and choose Soul Silver.

Ignoring my previous save file and it's eight badges I select new game, blowing past the warning that probably said something about losing my old file. Whatevs.

Immediately upon taking control of my little sprite I am struck by how slooooooooow she is. I crawl out of my house and head next door, to the Pokemon research facility. It's time to get my very own Pokemon and start my great adventure, right? Right?

Nope.

There is no 'big, life changing' adventure for me. Today isn't my coming of age. Instead today's the day I get tossed a loaner Pokemon from the bin and told to run the big important science man an errand over in the next town.

Gee, thanks.

I grabbed the Cyndaquil, because fire is always the answer, regardless of the question, and shuffled the long, long path to Cherrygrove City.

Oh and what a path it was, wrought with tall grass and ledges shorter than I (but still unclimbable), my dear Cynna and I besiged by Rattata and Pidgeys. We finally reach the gates of Cherrygrove City, a little worse for wear, but alive.

Sadly I can't say the same for some. 


We are stopped by an overly chipper old man who seems a little *too* excited to show an unaccompanied pre-adolescent girl around town, running circles around my slacker ass the whole way. But wait! The ultimate secret to his immense speed is his running shoes! Of course!

"Here, take mine!" he leered, "They're still warm!' *eyebrow waggle*

No....*backs away*.....I'm good, but I'll take that brand new pair behind you for the low, low price of not asking why you have a pair of little girl shoes in your possession.

Whatever, I can run now. It's been about, oh, 20 minutes so far, I had better save.

Cannot save over current save file. To delete old save file, press up-select-B on the main screen.

....Wat?